Software engineer with a background in game development, sound design, writing, editing, and project management. Pursuing Master’s degrees in Computer and Information Technology and Computer Graphics and Game Technology at the University of Pennsylvania.
C#, Java, C, Unity, Reaper, FMOD, Blender, GIMP, Premiere Pro, Photoshop, InDesign, and Illustrator
A Java application that creates an animation of a city’s roads. Final project for Intro to Software Development at Penn.
An audio-only adventure through a lightless world. Recipient of the 2016 Figgie Award for Accessibility and Inclusion (Digital Showcase) at the Boston Festival of Indie Games.
Dual Degree (in progress): Computer and Information Technology (MCIT), Computer Graphics and Game Technology (CGGT)
Double Concentration: English (Nonfiction) and Political Science (American Politics), AB
Thesis Topic: “How Videogame Reviews Shape the Way We Talk About Games”
Multimedia Artist – Self-Employed (Oct. 2016 – Present)
Program Assistant – Vanderbilt Center for Digital Humanities (Apr. 2017 – Jul. 2017)
Program Manager – National Fund for Workforce Solutions (Sept. 2013 – Sept. 2016)
Associate Director of Research – CFO Publishing LLC (Mar. 2013 – Sept. 2013)
Research Editor – CFO Publishing LLC (Jul. 2011 – Feb. 2013)