getinthedamnbox: games, sounds, and other work by Matt Surkaaboutprojectshire mecontact

Matt Surka

Software engineer with a background in game development, sound design, writing, editing, and project management. Pursuing Master’s degrees in Computer and Information Technology and Computer Graphics and Game Technology at the University of Pennsylvania.

Download a PDF of this resume.


Tools

C#, Java, C, Unity, Reaper, FMOD, Blender, GIMP, Premiere Pro, Photoshop, InDesign, and Illustrator


Software Development

Developer – LiquidMaps (Dec. 2017)

A Java application that creates an animation of a city’s roads. Final project for Intro to Software Development at Penn.


Project Lead – HEARtREAD (Jun. 2015 – Feb. 2016)

An audio-only adventure through a lightless world. Recipient of the 2016 Figgie Award for Accessibility and Inclusion (Digital Showcase) at the Boston Festival of Indie Games.


Small games and works in process


Education

University of Pennsylvania (Aug. 2017 – Present)

Dual Degree (in progress): Computer and Information Technology (MCIT), Computer Graphics and Game Technology (CGGT)


Brown University (Sept. 2007 – May 2011)

Double Concentration: English (Nonfiction) and Political Science (American Politics), AB

Thesis Topic: “How Videogame Reviews Shape the Way We Talk About Games”


Employment Experience

Multimedia Artist – Self-Employed (Oct. 2016 – Present)

Program Assistant – Vanderbilt Center for Digital Humanities (Apr. 2017 – Jul. 2017)

Program Manager – National Fund for Workforce Solutions (Sept. 2013 – Sept. 2016)

Associate Director of Research – CFO Publishing LLC (Mar. 2013 – Sept. 2013)

Research Editor – CFO Publishing LLC (Jul. 2011 – Feb. 2013)